Space Liner 77 Devlog

Stories from the development of a cozy chaos spaceship simulator, where keeping passengers happy is almost as hard as keeping the ship together.

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Week 14 — A Smoother Trip

This week’s playtest follow-up gives you more control over the pace of each trip and makes everyday ship management easier.

Week 13 — The Captain Gets Better Shoes

The captain can now invest in better tools and faster shoes, making the next round of repairs, cleaning, and passenger trouble a little easier to handle.

Week 12 — Please Don’t Bring a Boombox

Paul’s panic now has a boombox, music, and dance moves, giving his captive audience something to stare at while their needs keep dropping.

Week 11 — Please Remain Seated

Passengers can now seek out company and chat with the captain, while Barrba has accidentally discovered a new way to travel.

Week 10 — A Little More Room to Relax

The ship now has upgrades for sofas, dining tables, and bunk beds, giving the captain more ways to prepare for hungry, tired, and uncomfortable passengers.

Week 09 — Keep the Food Safe and Let Paul Sleep

Barrba and Paul now bring their own challenges aboard, giving the captain two more things to worry about between meals, repairs, and the next arrival.

Week 08 — Likes, Challenges, and Three Burgers for Jellyfer

Challenges now follow the captain and passengers through each trip, turning everyday shipboard chaos into goals that reward careful play.

Weeks 06–07 — A Place to Dock

The Space Liner now docks at a spaceport between trips, while visible challenges, passenger tastes, and capacity upgrades take shape.

Week 05 — Introducing the Captain’s Challenges

Captain challenges reward completed objectives with likes, unlocking access to increasingly powerful ship upgrades.

Week 04 — The Captain Gets Cooking

The captain gets a proper cooking animation while movement and opossum interactions become smoother.

Week 03 — The Martian Trash Panda Strikes

Barrba’s opossum escapes during his panic, flees its owner, and raids unattended kitchens across the ship.

Week 02 — Paul Tergeist joins the passenger roster, and a marsupial friend is on the way

Paul Tergeist joins the crew, Barrba’s opossum starts setting up a new panic routine, and the ship’s mess finally looks intentional instead of gross.

Week 01 — A Ship That Finally Looks Busy

Passengers sit down for dinner, discarded objects pile up around the ship, and the captain gets new task animations.